Creature
Name: |
Description: |
Comments: |
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Barracuda
Shark |
The only
creatures indigenous to water on Stroggos. Their blade-like teeth and spiked tail are
capable of disemboweling you. |
They attack
in packs, but generally go down easy. Just dont become so occupied with them that
you forget to take a breath |

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Beserker |
He has a
metal spike as one arm, a hammer as another, and moves very quickly. |
This bald
mutha is one deadly freak. He may hit the dirt easy, but hell get up and is
relentless in his pursuits. |
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Brains |
A vicious
cyborg abomination with life-stealing tentacles protruding from its chest during attack. |
Stay out of
range of his dangerous tentacle attack. |
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Enforcer |
Strong,
muscle-bound warrior who dishes out chain gun speed damage. |
These bullies
have one objective in mind, marine to fill your body with as much lead in the least
amount of time. They can take a beating, and are effective at ducking your ammo. Also
watch out for post-mortem spray from their chain gun caused by a spasm in their arm. Split
once you see one fall to its knees. |
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Flyer |
A small
two-winged monster, comprised of a controlling brain and a cyborg body that allows it to
levitate. |
The Flyer
moves fairly quickly, travels in packs, and each wing is a laser blaster. |
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Gladiator |
With two
massively mechanized legs and one shoulder-mounted railgun, the Gladiator is the daddy of
all the adapted humanoids. |
Once
targeted, you have less than a second to sidestep or youre toast. Also watch for his
lethal left-handed clamp grip |
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Gunner |
The fighting
elite for the Strogg, outfitted with a powerful machine gun and an automatic grenade
launcher. |
This
cybernetic terror eats Mutants for breakfast before coming to work - on you. He does have
one weakness, though. It takes a second for his hand to open up into the machine gun so
take advantage of the brief delay. |
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Icarus |
Relies on a
huge jet packed attached to its back, with laser blasters mounted into his shoulders. |
With its
durable shell, swift maneuverability, and insatiable appetite for destruction, the Icarus
is an aerial nightmare |
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Iron Maiden |
Equally as
powerful as the Gunner, this femme fatale has both an arm-mounted rocket launcher and
flesh tearing claws. Stay in motion or you're gonna get bitch-slapped. |
The
cyber-bitch from hell
not the kind of girl to take home to mom. |
 |
Light Guard |
Weakest of
the three processed humans, armed solely with a simple blaster. |
Although
their weapons may only sting, they may attack in packs or summon help from the big dogs. |
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Machine-gun Guard |
Bigger,
meaner, and deadlier than above
with a machine-gun for a right arm. |
They tend to
charge in droves and have a sharp eye. |
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Medic |
As the name
suggests, this threatening organism has the ability to awaken dead Strogg from eternal
sleep. |
When he is
not healing, the Medic moves about on two hydraulic legs, and is armed with a laser
blaster that shoots at hyper speeds. |
 |
Mutant |
The Strogg
refineries have spewed toxins into the ecosystem for untold decades causing this once
docile creature to mutate into a fierce, fast, flesh tearing beast. |
Run... |
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Parasite |
Four-legged
beast with a probe on its back. Once fired, it attaches itself and literally sucks the
life from you. |
The Parasite
makes Cujo look like Lassie on Prozac |
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Shotgun Guard |
These loyal
troops have an automatic scatter gun prosthetic. |
He goes down
easy, but packs a punch. |
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Tank |
Tanks have
three weapons they use at random: an arm-mounted machine gun, an arm-mounted laser
blaster, and a shoulder-mounted rocket launcher. |
Get in, take
your shot, and get out
repeat as often as necessary. These metallic beasts can endure
massive gunfire. |
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Tank Commander |
These Tanks
are a special class, designed to secure the Inner City from infiltrators. |
Consider
planning your means of attack beforehand, rather than running into their view with your
weapons blasting. |
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Technician |
An almost
completely robotic brute, controlled by a brain that floats around inside its metal
body in a red preserving fluid. This creature moves about by hovering on four jets that
sit under its body and is equipped with three weapons: a shocking prod, a flesh-ripping
claw, and a laser blaster. Use energy armor if youve got any. |
The
Technician is easy to hit, but takes a lot of damage. A good slap from your super shotgun
at close range will make him keep his distance. |
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